We are an established game studio based in the South East of England.
With a growing team of highly experienced developers, we focus on creating the exceptional and innovative games of the future. We’re currently working with a AAA publisher in the early stages of a major new project as well as our own IP.
The Environment artist at Ballistic Moon reports to the Environment Art lead. This role is a specialised hire for the art team and requires a varied skillset, equal parts technical and creative. Fundamental skills required for the role are good problem-solving capabilities and a solid understanding of environment art pipelines. You should have interests in vegetation, set dressing and landscape materials and lighting. You will be responsible for delivering benchmark quality assets and in game environments as well as ancillary tasks such as lighting and vfx set up.