The Lighting artist at Ballistic Moon reports to the Lead lighting artist. This role is an important hire for the art team and requires a creative artist with a cinematic eye and the confidence to deliver a given art vision.
We are an established game studio based in the South East of England.
With a growing team of highly experienced developers, we focus on creating the exceptional and innovative games of the future. Weβre currently working with a AAA publisher in the early stages of a major new project as well as our own IP.
The Lighting artist at Ballistic Moon reports to the Lead lighting artist. This role is an important hire for the art team and requires a creative artist with a cinematic eye and the confidence to deliver a given art vision. Good problem-solving capabilities and a good understanding of PBR pipelines are a must. You will be responsible for delivering and collaborating on all lighting setups be it cinematics or gameplay. As lighting and shading are such a key features, your collaborative approach will be key to achieving our quality benchmarks.